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 Post subject: Off Topic, but...BSG episode of 17 Feb gave Ken a GeekOut.
PostPosted: Fri Feb 17, 2006 10:20 pm 
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There's a series of actions/dialogue/orders given/decisions made that came RIGHT out of an AV:T game.

You'll know them when you see them. :)

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PostPosted: Fri Feb 17, 2006 10:22 pm 
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and i don't have cable. *sigh* :cry:


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PostPosted: Fri Feb 17, 2006 10:49 pm 
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hehe... somehow it doesn't surprise me you like that show, Ken. And I spent the whole battle scene thinking 'I hope Ken can score the rights to do a BSG game.'

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PostPosted: Fri Feb 17, 2006 11:14 pm 
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Brian Raff wrote:
hehe... somehow it doesn't surprise me you like that show, Ken. And I spent the whole battle scene thinking 'I hope Ken can score the rights to do a BSG game.'


Hell, I still want 'em to plan ops with tilt blocks and box minis and stacking tiles. :)

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PostPosted: Sat Feb 18, 2006 4:11 pm 
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Good as the show is, it can't be perfect. Good enough that they acknowledge the concept of space being three-dimensional, which is a far sight better than most scifi does.

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PostPosted: Tue Feb 21, 2006 6:48 pm 
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Dan Glass wrote:
and i don't have cable. *sigh* :cry:


I guess there's nothing you can *cough*Bittorrent*cough* do about that.

Not that I'm in favor of piracy, but bittorent/Azareus came in quite handy for keeping continuity when we forgot to record it one recent Friday.

And yes, the order to 'roll ship' last week got me geeking too. However, having seen Leading Edge Games piss away a cool system by constant pursuit of licensing deals, I'd rather see homegrown BSG rules for Squadron Strike! whenever that comes to be.

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